joinSilent: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <!-- (DIS)?CONTINUE Notes -->" to "") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
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|x1= <code>[_unitOne, _unitTwo] [[joinSilent]] ([[group]] [[player]]);</code> | |x1= <code>[_unitOne, _unitTwo] [[joinSilent]] ([[group]] [[player]]);</code> | ||
|x2= <code>[_unitOne, _unitTwo] [[joinSilent]] [[player]];</code> | |x2= <code>[_unitOne, _unitTwo] [[joinSilent]] [[player]];</code> |
Revision as of 20:01, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Groups
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unitArray: Array - units to join group
- group: Object or Group
- Return Value:
- Return value needed
Examples
- Example 1:
[_unitOne, _unitTwo] joinSilent (group player);
- Example 2:
[_unitOne, _unitTwo] joinSilent player;
Additional Information
- See also:
- joinjoinAsjoinAsSilentgroupleader
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on August 4, 2014 - 23:22 (UTC)
- ThorViking
- If all units of a group are joined to another group then the first group will be NULL-group afterward.