BIS fnc spawn: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " |exec= spawn |Execution= By (defaults to call if omitted)" to " |exec= spawn")
m (Text replacement - " <dl class="command_description"> <!-- For example: <dd class="notedate">Posted on Month Day, Year - Time (UTC)</dd> <dt class="note">User:User Name</dt> <dd class="note">This is an example note. It is true and verifiable, and...)
Line 36: Line 36:
}}
}}


<dl class="command_description">
<!-- For example:
<dd class="notedate">Posted on Month Day, Year - Time (UTC)</dd>
<dt class="note">[[User:User Name|]]</dt>
<dd class="note">This is an example note. It is true and verifiable, and contains a little code snippet.
<code>[[if]] ([[Magic Variables#this|_this]] == anExample) [[then]] { [[hint]] "Leave it here for others to read"; };</code>
Isn't that awesome?!</dd> -->
</dl>





Revision as of 22:22, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
spawn
Groups:
Program Flow

Syntax

Syntax:
Syntax needed
Parameters:
params: Anything - function arguments
code: Code - function code
Return Value:
Return value needed

Alternative Syntax

Syntax:
code spawn BIS_fnc_spawn;
Parameters:
code: Code
Return Value:
Nothing

Examples

Example 1:
Show a message for the current player. [["Hello"], {hint (_this select 0);}] spawn BIS_fnc_spawn;
Example 2:
Show a message to all connected players. [[["Hello"], {hint (_this select 0);}], "BIS_fnc_spawn", true, false, false] call BIS_fnc_MP;
Example 3:
Alternative syntax {hint "Hello";} spawn BIS_fnc_spawn;

Additional Information

See also:
BIS_fnc_execFSMBIS_fnc_execRemoteBIS_fnc_execVMBIS_fnc_call

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note