moveInGunner: Difference between revisions
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MP Note Functions MoveInGunner can only be called for local soldiers. They will be ignored for remote soldiers. (see [[Locality in Multiplayer]]) | MP Note Functions MoveInGunner can only be called for local soldiers. They will be ignored for remote soldiers. (see [[Locality in Multiplayer]]) | ||
<dt class="note">[[User:Ceeeb|Ceeeb]]</dt> | <dt class="note">[[User:Ceeeb|Ceeeb]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
In '''OFP v1.96''', the moveIn commands will not trigger an associated getIn [[Operation_Flashpoint:_EventHandlers_List|event]]. To ensure the getIn event is fired, use the "getIn Gunner" [[Operation_Flashpoint:_Actions_List|action]] command. | In '''OFP v1.96''', the moveIn commands will not trigger an associated getIn [[Operation_Flashpoint:_EventHandlers_List|event]]. To ensure the getIn event is fired, use the "getIn Gunner" [[Operation_Flashpoint:_Actions_List|action]] command. | ||
</dl> | </dl> | ||
Revision as of 23:39, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Unit Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unitName: Object
- vehicle: Object
- Return Value:
- Nothing
Examples
- Example 1:
soldierOne moveInGunner tankOne
Additional Information
- See also:
- moveInAnymoveInCargomoveInCommandermoveInDrivermoveInTurretassignAsCargoassignAsCommanderassignAsDriverassignAsGunner
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on August 4, 2006 - 14:45
- hardrock
- Notes from before the conversion: MP Note Functions MoveInGunner can only be called for local soldiers. They will be ignored for remote soldiers. (see Locality in Multiplayer)
- Ceeeb
- In OFP v1.96, the moveIn commands will not trigger an associated getIn event. To ensure the getIn event is fired, use the "getIn Gunner" action command.