Bug List – ArmA: Armed Assault
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AI can see through thick grass. The player cannot. [v1.02 German] [[Hotpot]] | AI can see through thick grass. The player cannot. [v1.02 German] [[Hotpot]] | ||
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AI still can go through walls,not only low walls,I was covering an area behind a wall,enemy AI pass through and kill me :\ notice in campaign and editor too. --[1.02] [[User:Lujon|Lujon]] | AI still can go through walls,not only low walls,I was covering an area behind a wall,enemy AI pass through and kill me :\ notice in campaign and editor too. --[1.02] [[User:Lujon|Lujon]] | ||
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{{Bug priority| | {{Bug priority|4| | ||
If you switch speed (walk/run) and raise/lower weapon at the some time, you will get stuck in the current running speed (walk or run, depending on wich speed you switched on). [1.02] -[[User:L etranger|L etranger]] | If you switch speed (walk/run) and raise/lower weapon at the some time, you will get stuck in the current running speed (walk or run, depending on wich speed you switched on). [1.02] -[[User:L etranger|L etranger]] | ||
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{{Bug priority| | {{Bug priority|4| | ||
Planes and helos seem to ignore lased targets (e.g buildings - not vehicles, as they engage them anyway)[v1.02 PL] [[User:Funnyguy1|Funnyguy1]] 13:45, 22 December 2006 (CET) | Planes and helos seem to ignore lased targets (e.g buildings - not vehicles, as they engage them anyway)[v1.02 PL] [[User:Funnyguy1|Funnyguy1]] 13:45, 22 December 2006 (CET) | ||
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Revision as of 18:05, 22 December 2006
Introduction
Help BI keep track of important bugs by contributing to this list! Before you begin editing, read over the How To Report section. Its very important to provide accurate detail by posting reproducing steps, images, movies, and locations of bugged models/graphics.
If you have a more detailed bug report that requires more room then makes sense for the Biki then go to the BIS Forum and find the current bug thread and post it there.
There is a wishlist for making suggestions to improve Armed Assault, please use this list for those suggestions
You should only post bugs about the current version
Current ArmA version is: [1.02]
Current Dedicated server version is: [1.02]
You can find information about the 1.02 patch here
The old bug list can be found here Armed_Assault:_Bugs_List-version-1.01.5094.
How to Report
Submitting bugs in a usable format is essential. Your wasting everybody's time if you post something meaningless and there is a good chance your addition will be removed or ignored.
1. Post in the appropriate section.
2. Always sign your entries by adding ~~~ after your addition. Failure to sign your addition will result in someone removing your addition without notification.
3. Add your bug using the template Bug priority with priority 0 add the end of the appropriate section. Authorized people will alter the priority of your bug.
The source code of a new bug with the template Bug priority should look like that:
{{Bug priority|0| YOUR TEXT HERE -~~~ }}
Here are a couple of decent examples of usable information.
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Reproduction missions can be very helpful for complex problems, when possible provide a link to the mission containing only the necessary items to illustrate the bug report.
General Issues
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AI Issues
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Audio Issues
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Collision Issues
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Control Issues
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Editing & Scripting
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Island Issues
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Mission Issues
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Multi Player Issues
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Dedicated Server Issues
Performance Issues
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Physics Issues
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Realism Issues
Template:Bug priority Armour values are HIGHLY messed up. Penetration and Armour is way too unrealistic. See List on BI forum for exact information. This should be fixed ASAP for the sake of realism and equality. Link [1.02 Ger] [BQMS] SOBR
Units/Vehicles
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Visual Issues
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Weapons
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