markerPos: Difference between revisions
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<dd class="notedate">Posted on September 1, 2016 - 12:42 (UTC)</dd> | <dd class="notedate">Posted on September 1, 2016 - 12:42 (UTC)</dd> |
Revision as of 15:49, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Markers
Syntax
- Syntax:
- Syntax needed
- Parameters:
- markerName: String
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- markerPos [markerName, preserveElevation] Template:Since
- Parameters:
- [markerName, preserveElevation]: Array
- markerName: String
- preserveElevation: Boolean (Optional, default false)
- Return Value:
- Array - format PositionAGL if preserveElevation is true or [x, y, 0] if preserveElevation is false
Examples
Additional Information
- See also:
- setMarkerPossetMarkerPosLocal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on September 1, 2016 - 12:42 (UTC)
- Demellion
-
To accomplish getting the altitude of a marker before the alternative syntax introduced in A3 v1.93, you can do a workaround using setMarkerDir as it accepts any number (above 360 or below -360):
"myMarker" setMarkerPos [200, 200]; "myMarker" setMarkerDir 1640;
After, setting player position as an example:player setPosASL [(markerPos "myMarker") select 0, (markerPos "myMarker") select 1, (markerDir "myMarker")]