BIS fnc sceneGetParticipants: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
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| gets members of unit's group who are in unit's range. | | gets members of unit's group who are in unit's range. | ||
| [unit, maxDistance] call [[BIS_fnc_sceneGetParticipants]] | |s1=[unit, maxDistance] call [[BIS_fnc_sceneGetParticipants]] | ||
|p1= unit: [[Object]] - if [[nil]] is passed, [[player]] is used. ''Warning: must then not be used on a dedicated server'' | |p1= unit: [[Object]] - if [[nil]] is passed, [[player]] is used. ''Warning: must then not be used on a dedicated server'' |
Revision as of 15:56, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Scenes
Syntax
- Syntax:
- [unit, maxDistance] call BIS_fnc_sceneGetParticipants
- Parameters:
- unit: Object - if nil is passed, player is used. Warning: must then not be used on a dedicated server
- maxDistance: Number - if nil is passed, 30 is used.
- Return Value:
- Array of units in unit's group within maxDistance from unit
Examples
- Example 1:
[player, 20] call BIS_fnc_sceneGetParticipants;
Additional Information
- See also:
- See also needed
Notes
-
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