BIS fnc activateAddons: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
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| Activate addons upon mission start. Doesn't work when the mission is already running. | | Activate addons upon mission start. Doesn't work when the mission is already running. | ||
| [addons] call [[BIS_fnc_activateAddons]] | |s1=[addons] call [[BIS_fnc_activateAddons]] | ||
|p1= addons: [[Array]] of [[String|strings]] - Addon classes from CfgPatches or object classes from CfgVehicles | |p1= addons: [[Array]] of [[String|strings]] - Addon classes from CfgPatches or object classes from CfgVehicles |
Revision as of 15:56, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Systems
Syntax
- Syntax:
- [addons] call BIS_fnc_activateAddons
- Parameters:
- addons: Array of strings - Addon classes from CfgPatches or object classes from CfgVehicles
- Return Value:
- Array of strings - Activated addons
Examples
- Example 1:
["class_1","class_2"] call BIS_fnc_activateAddons;
Additional Information
- See also:
- activateAddonsunitAddonsactivatedAddons
Notes
-
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