BIS fnc groupVehicles: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
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| Returns all vehicles a group possesses, assigned vehicles can be included. | | Returns all vehicles a group possesses, assigned vehicles can be included. | ||
| [target, assignedVeh] call [[BIS_fnc_groupVehicles]] | |s1=[target, assignedVeh] call [[BIS_fnc_groupVehicles]] | ||
|p1= target: [[Object]] or [[Group]] - The unit or group to check, if unit is given it is group is then used | |p1= target: [[Object]] or [[Group]] - The unit or group to check, if unit is given it is group is then used |
Revision as of 15:56, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Vehicles
Syntax
- Syntax:
- [target, assignedVeh] call BIS_fnc_groupVehicles
- Parameters:
- target: Object or Group - The unit or group to check, if unit is given it is group is then used
- assignedVeh: Boolean - If assigned vehicles should also be returned (vehicles that unit's may not be inside of but assigned to)
- Return Value:
- Array - List of all vehicles in control/assigned to the group, empty if group has none
Examples
- Example 1:
[group player, true] call BIS_fnc_groupVehicles;
Additional Information
- See also:
- groupcreateVehicle
Notes
-
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