BIS fnc distance2Dsqr: Difference between revisions
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|r1= [[Number]] - Squared distance | |r1= [[Number]] - Squared distance | ||
|x1= <code>[ [[player]], soldier_1 ] [[call]] | |x1= <code>[ [[player]], soldier_1 ] [[call]] [[BIS_fnc_distance2Dsqr]]</code> | ||
|x2= <code>[ [100,100,0],[0,0,0] ] [[call]] | |x2= <code>[ [100,100,0],[0,0,0] ] [[call]] [[BIS_fnc_distance2Dsqr]]</code> | ||
|seealso= [[BIS_fnc_distance2D]], [[distance2D]], [[distance]] | |seealso= [[BIS_fnc_distance2D]], [[distance2D]], [[distance]] |
Revision as of 20:26, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Geometry
Syntax
- Syntax:
- [Point_1,Point_2] call BIS_fnc_distance2Dsqr
- Parameters:
- Point_1: Object or Position
- Point_2: Object or Position
- Return Value:
- Number - Squared distance
Examples
- Example 1:
[ player, soldier_1 ] call BIS_fnc_distance2Dsqr
- Example 2:
[ [100,100,0],[0,0,0] ] call BIS_fnc_distance2Dsqr
Additional Information
- See also:
- BIS_fnc_distance2Ddistance2Ddistance
Notes
-
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