lockCargo: Difference between revisions

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m (Text replacement - " +" to " ")
m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=")
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This command will remove user "get in" action (not get out) but will also stop player getting into vehicle via script commands (e.g [[moveInCargo]]) unlike [[lock]] command.
This command will remove user "get in" action (not get out) but will also stop player getting into vehicle via script commands (e.g [[moveInCargo]]) unlike [[lock]] command.


| vehicle [[lockCargo]] lock
|s1=  vehicle [[lockCargo]] lock


|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]

Revision as of 23:13, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Manipulation

Syntax

Syntax:
vehicle lockCargo lock
Parameters:
vehicle: Object
lock: Boolean
Return Value:
Nothing

Alternative Syntax

Syntax:
vehicle lockCargo [index, lock]
Parameters:
vehicle: Object
[index, lock]: Array
index: Number
lock: Boolean
Return Value:
Nothing

Examples

Example 1:
vehicleName lockCargo true;
Example 2:
vehicleName lockCargo [0, true];

Additional Information

See also:
locksetVehicleLocklockDriverlockedCargolockTurret

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note