setMarkerPosLocal: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| arma1 \|1.([0-9]{2}) \|([^g]|g[^a])" to "| arma1 |1.$1 |game2= arma2 |version2= 1.00 |game3= arma2oa |version3= 1.50 |game4= tkoh |version4= 1.00 |game5= arma3 |version5= 0.50 |$2") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
||
Line 22: | Line 22: | ||
| Moves the marker. If position is given in 3D format, <tt>z</tt> coordinate is stored with the marker and will be used when marker is passed to commands like [[createVehicle]], [[createUnit]], [[createAgent]], [[createMine]], [[setVehiclePosition]] for example. When [[Object]] is used for position, [[PositionWorld]] of the object is used. | | Moves the marker. If position is given in 3D format, <tt>z</tt> coordinate is stored with the marker and will be used when marker is passed to commands like [[createVehicle]], [[createUnit]], [[createAgent]], [[createMine]], [[setVehiclePosition]] for example. When [[Object]] is used for position, [[PositionWorld]] of the object is used. | ||
| markerName '''setMarkerPosLocal''' pos | |s1= markerName '''setMarkerPosLocal''' pos | ||
|p1= markerName: [[String]] | |p1= markerName: [[String]] |
Revision as of 23:21, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Markers
Syntax
- Syntax:
- markerName setMarkerPosLocal pos
- Parameters:
- markerName: String
- pos: Array - format Position2D, PositionAGL or Object (since Arma 3 v1.94)
- Return Value:
- Nothing
Examples
- Example 1:
"MarkerOne" setMarkerPosLocal getMarkerPos "MarkerTwo";
Additional Information
- See also:
- setMarkerPossetMarkerAlphaLocalsetMarkerBrushLocalsetMarkerColorLocalsetMarkerDirLocalsetMarkerShapeLocalsetMarkerSizeLocalsetMarkerTextLocalsetMarkerTypeLocal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note