BIS fnc sceneGetParticipants: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
Lou Montana (talk | contribs) |
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|r1=[[Array]] of units in ''unit'''s group within ''maxDistance'' from ''unit'' | |r1=[[Array]] of units in ''unit'''s group within ''maxDistance'' from ''unit'' | ||
|x1= <code><nowiki | |x1= <code>[<nowiki/>[[player]], 20] [[call]] [[BIS_fnc_sceneGetParticipants]];</code> | ||
}} | }} | ||
Revision as of 17:55, 13 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Scenes
Syntax
- Syntax:
- [unit, maxDistance] call BIS_fnc_sceneGetParticipants
- Parameters:
- unit: Object - if nil is passed, player is used. Warning: must then not be used on a dedicated server
- maxDistance: Number - if nil is passed, 30 is used.
- Return Value:
- Array of units in unit's group within maxDistance from unit
Examples
- Example 1:
[player, 20] call BIS_fnc_sceneGetParticipants;
Additional Information
- See also:
- See also needed
Notes
-
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