BIS fnc cinemaBorder: Difference between revisions

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m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
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|gr1= GUI
|gr1= GUI


|Creates cinematic borders. Player cannot move during cutscene.
|descr=Creates cinematic borders. Player cannot move during cutscene.


|s1=[mode, duration, sound, view] call [[BIS_fnc_cinemaBorder]]
|s1=[mode, duration, sound, view] call [[BIS_fnc_cinemaBorder]]

Revision as of 20:35, 13 June 2021

Hover & click on the images for description

Description

Description:
Creates cinematic borders. Player cannot move during cutscene.
Execution:
call
Groups:
GUI

Syntax

Syntax:
[mode, duration, sound, view] call BIS_fnc_cinemaBorder
Parameters:
mode: Number - Can be:
  • 0 - In
  • 1 - Out
duration: Number - (Optional, default 1.5) Duration in seconds
sound: Boolean - (Optional, default false) Play sound
view: Boolean - (Optional, default false Lock 1st-person-view)
Return Value:
Nothing

Examples

Example 1:
[1, 2, true, true ] call BIS_fnc_cinemaBorder;

Additional Information

See also:
disableUserInputuserInputDisabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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