BIS fnc cinemaBorder: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
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|gr1= GUI | |gr1= GUI | ||
|Creates cinematic borders. Player cannot move during cutscene. | |descr=Creates cinematic borders. Player cannot move during cutscene. | ||
|s1=[mode, duration, sound, view] call [[BIS_fnc_cinemaBorder]] | |s1=[mode, duration, sound, view] call [[BIS_fnc_cinemaBorder]] |
Revision as of 20:35, 13 June 2021
Description
- Description:
- Creates cinematic borders. Player cannot move during cutscene.
- Execution:
- call
- Groups:
- GUI
Syntax
- Syntax:
- [mode, duration, sound, view] call BIS_fnc_cinemaBorder
- Parameters:
- mode: Number - Can be:
- 0 - In
- 1 - Out
- duration: Number - (Optional, default 1.5) Duration in seconds
- sound: Boolean - (Optional, default false) Play sound
- view: Boolean - (Optional, default false Lock 1st-person-view)
- Return Value:
- Nothing
Examples
- Example 1:
[1, 2, true, true ] call BIS_fnc_cinemaBorder;
Additional Information
- See also:
- disableUserInputuserInputDisabled
Notes
-
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