BIS fnc diagAnim: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
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|gr1= Diagnostic | |gr1= Diagnostic | ||
| Displays or logs animation states: | |descr= Displays or logs animation states: | ||
*'''animChanged''' - When action is performed (only to debug.log) | *'''animChanged''' - When action is performed (only to debug.log) | ||
*'''animDone''' - When animation chain that was started by action is finished (only to debug.log) | *'''animDone''' - When animation chain that was started by action is finished (only to debug.log) |
Revision as of 20:39, 13 June 2021
Description
- Description:
- Displays or logs animation states:
- animChanged - When action is performed (only to debug.log)
- animDone - When animation chain that was started by action is finished (only to debug.log)
- animStateChanged - Each animation state changes(debug.log + globalchat).
- Execution:
- call
- Groups:
- Diagnostic
Syntax
- Syntax:
- [target] call BIS_fnc_diagAnim
- Parameters:
- target: Object - (Optional, default player) - The unit whose animation should be logged "
- Return Value:
- Nothing
Examples
- Example 1:
call BIS_fnc_diagAnim;
Additional Information
- See also:
- Diag functions
Notes
-
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