BIS fnc respawnEndMission: Difference between revisions

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m (Text replacement - "\| *([^ ]+) *call *\[\[([a-zA-Z_0-9]+)\]\] * \|r1=" to "|s1=$1 call $2 |r1=")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
Line 7: Line 7:
|gr1= Respawn
|gr1= Respawn


| End a mission if all players are dead ''and'' there are no more respawn tickets (if any).
|descr= End a mission if all players are dead ''and'' there are no more respawn tickets (if any).
* '''Standard syntax''' is for when [[Description.ext#respawn|Respawn]] is "NONE", "BIRD", "GROUP" or "SIDE"
* '''Standard syntax''' is for when [[Description.ext#respawn|Respawn]] is "NONE", "BIRD", "GROUP" or "SIDE"
* '''Alternative syntax''' is for when [[Description.ext#respawn|Respawn]] is "INSTANT" or "BASE"
* '''Alternative syntax''' is for when [[Description.ext#respawn|Respawn]] is "INSTANT" or "BASE"

Revision as of 20:54, 13 June 2021

Hover & click on the images for description

Description

Description:
End a mission if all players are dead and there are no more respawn tickets (if any).
  • Standard syntax is for when Respawn is "NONE", "BIRD", "GROUP" or "SIDE"
  • Alternative syntax is for when Respawn is "INSTANT" or "BASE"
Only works in Multiplayer!
Execution:
call
Groups:
Respawn

Syntax

Syntax:
call BIS_fnc_respawnEndMission
Return Value:
Nothing - the script doesn't end

Alternative Syntax

Syntax:
unit call BIS_fnc_respawnEndMission
Return Value:
Nothing

Examples

Example 1:
call BIS_fnc_respawnEndMission;
Example 2:
player call BIS_fnc_respawnEndMission;

Additional Information

See also:
BIS_fnc_endMissionBIS_fnc_respawnTicketsBIS_fnc_missionRespawnTypeplayableUnitsisMultiplayer

Notes

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