assignAsTurret: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *([^=\| ]+) * \|p1=" to " |s1= $1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
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|gr1= Turrets | |gr1= Turrets | ||
| Assigns the soldier to turret. | |descr= Assigns the soldier to turret. | ||
|s1= unit '''assignAsTurret''' [vehicle, [turretPath]] | |s1= unit '''assignAsTurret''' [vehicle, [turretPath]] |
Revision as of 20:55, 13 June 2021
Description
- Description:
- Assigns the soldier to turret.
- Groups:
- Turrets
Syntax
- Syntax:
- unit assignAsTurret [vehicle, [turretPath]]
- Parameters:
- unit: Object
- [vehicle, turretPath]: Array
- vehicle: Object
- [turretPath]: Array - Array of numbers.
- Return Value:
- Nothing
Examples
- Example 1:
player assignAsTurret [BIS_vehicle, [0,1] ];
Additional Information
- See also:
- assignAsCargoassignAsDriverassignAsCommanderassignAsGunnerassignAsTurretassignAsCargoIndexassignedVehicleRoleunassignVehicleturretUnitmoveInTurret
Notes
-
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