sideUnknown: Difference between revisions
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|seealso= [[nearTargets]], [[reveal]], [[Side]], [[side]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideFriendly]], [[sideEnemy]], [[playerSide]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]] | |seealso= [[nearTargets]], [[reveal]], [[Side]], [[side]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideFriendly]], [[sideEnemy]], [[playerSide]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]] | ||
}} | }} | ||
Revision as of 22:44, 16 June 2021
Description
- Description:
- The unknown side.
Used when the side of a unit is unknown, e.g. for spotted targets with insufficient information. - Groups:
- Sides
Syntax
- Syntax:
- sideUnknown
- Return Value:
- Side
Examples
- Example 1:
//soldier1 and soldier2 of different sides and out of sight soldier1 reveal soldier2; hint str (soldier1 nearTargets 1000); //returns: [[[1557.96,5047.4,1.32402],"SoldierWB",UNKNOWN,0.0155183,soldier2,5]] soldier1 reveal [soldier2,1.5]; //returns: [[[1556.52,5050.08,1.32402],"SoldierWB",WEST,0.0211193,soldier2,5]]
Additional Information
- See also:
- nearTargetsrevealSidesidewesteastresistanceciviliansideLogicsideFriendlysideEnemyplayerSidesideEmptysideAmbientLifeSide relations
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note