setViewDistance: Difference between revisions
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|seealso= [[viewDistance]], [[setDetailMapBlendPars]], [[setTerrainGrid]], [[getObjectViewDistance]], [[setObjectViewDistance]] | |seealso= [[viewDistance]], [[setDetailMapBlendPars]], [[setTerrainGrid]], [[getObjectViewDistance]], [[setObjectViewDistance]] | ||
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Revision as of 22:46, 16 June 2021
Description
- Description:
- Set rendering distance. Setting view distance to <= 0 resets the value to the client's options (set in Options → Video → General → Visibility → Overall).
Game min. scripted min. UI default max. UI max. scripted Arma 3 200 500 1600 12000 40000 Arma 2: Operation Arrowhead 200 500 2500 10000 15000 Arma 2 200 500 3000 10000 15000 Armed Assault 200 500 1200 10000 ? Operation Flashpoint 500 500 900 5000 ? - Groups:
- SystemEnvironment
Syntax
- Syntax:
- setViewDistance distance
- Parameters:
- distance: Number - distance in metres
- Return Value:
- Nothing
Examples
- Example 1:
setViewDistance 2250;
- Example 2:
setViewDistance -1; // reset view distance in Arma 3
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: System
- Command Group: Environment
- Scripting Commands: Local Effect