setVelocityModelSpace: Difference between revisions

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m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|descr= Sets the velocity (speed vector) of the given vehicle relative to its model.
|descr= Sets the velocity (speed vector) of the given vehicle relative to its model.


|s1= vehicle '''setVelocityModelSpace''' [x, y, z]
|s1= vehicle '''setVelocityModelSpace''' [x, y, z]


|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]

Revision as of 22:29, 19 June 2021

Hover & click on the images for description

Description

Description:
Sets the velocity (speed vector) of the given vehicle relative to its model.
Groups:
Object Manipulation

Syntax

Syntax:
vehicle setVelocityModelSpace [x, y, z]
Parameters:
vehicle: Object
[x, y, z]: Array - relative direction vector
Return Value:
Nothing

Examples

Example 1:
car setVelocityModelSpace [0, 10, 0]; //pushes car forward

Additional Information

See also:
velocityModelSpacevelocitysetVelocitysetVelocityTransformationspeed

Notes

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