setRepairCargo: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|s1= | |s1= vehicleName '''setRepairCargo''' amount | ||
|p1= vehicleName: [[Object]] | |p1= vehicleName: [[Object]] |
Revision as of 22:29, 19 June 2021
Description
- Description:
- Set amount of repair resources in cargo space of repair vehicle. Amount 1 is full cargo.
- Groups:
- Vehicle Inventory
Syntax
- Syntax:
- vehicleName setRepairCargo amount
- Parameters:
- vehicleName: Object
- amount: Number range 0 to 1
- Return Value:
- Nothing
Examples
- Example 1:
_repairTruck1 setRepairCargo 0
Additional Information
- See also:
- getRepairCargosetAmmoCargosetFuelCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on July 10, 2015 - 19:36 (UTC)
- Waffle SS.
- (Arma 3 1.44) setRepairCargo will have no effect if the vehicle doesn't support getRepairCargo.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Vehicle Inventory
- Scripting Commands: Global Effect