waypointAttachObject: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|p1= waypoint: [[Array]] - format [[Waypoint]] | |p1= waypoint: [[Array]] - format [[Waypoint]] |
Revision as of 22:52, 19 June 2021
Description
- Description:
- Attaches a static object via it is numeric ID to the given waypoint.
- Groups:
- Waypoints
Syntax
- Syntax:
- waypoint waypointAttachObject objectID
- Parameters:
- waypoint: Array - format Waypoint
- objectID: Number
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- waypoint waypointAttachObject object
- Parameters:
- waypoint: Array - format Waypoint
- object: Object - static object
- Return Value:
- Nothing
Examples
- Example 1:
[_grp, 2] waypointAttachObject 1234;
- Example 2:
private _wp = group player addWaypoint [[1907.5, 5746.5, 0.00144196], 0]; _wp waypointAttachObject ((waypointPosition _wp) nearestObject 66220);
Additional Information
- See also:
- waypointAttachedObject
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Waypoints