BIS fnc dirIndicator: Difference between revisions
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|p4= sizeCoef: [[Number]] - (Optional, default 0.1045752 (command bar height)) size coefficient | |p4= sizeCoef: [[Number]] - (Optional, default 0.1045752 (command bar height)) size coefficient | ||
|r1=[[Script_(Handle)|Script handle]] | |r1= [[Script_(Handle)|Script handle]] | ||
|x1= <code>[<nowiki/>[[player]], TheBoss, [0.706, 0.0745, 0.0196, 1]] [[call]] [[BIS_fnc_dirIndicator]];</code> | |x1= <code>[<nowiki/>[[player]], TheBoss, [0.706, 0.0745, 0.0196, 1]] [[call]] [[BIS_fnc_dirIndicator]];</code> |
Revision as of 22:28, 7 August 2021
Description
- Description:
- Show a 4-directions indicator.
Indicator GUI layer is 17, its Display is accessible withuiNamespace getVariable "BIS_RscMissionScreen_dirIndicator"
.
Can be reexecuted to change its colour, but once executed this function cannot be halted until origin's death. - Execution:
- call
- Groups:
- GUI
Syntax
- Syntax:
- [origin, target, color, sizeCoef] call BIS_fnc_dirIndicator
- Parameters:
- origin: Object - origin, usually player
- target: Code, String, Object or Position - to which indicator points to:
- color: Color (RGBA) - (Optional, default [0.424,0.651,0.247,1] (Arma 2 green))
- sizeCoef: Number - (Optional, default 0.1045752 (command bar height)) size coefficient
- Return Value:
- Script handle
Examples
- Example 1:
[player, TheBoss, [0.706, 0.0745, 0.0196, 1]] call BIS_fnc_dirIndicator;
Additional Information
- See also:
- See also needed
Notes
-
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