channelEnabled: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|s1= +" to "|s1= ")
m (Text replacement - " |r1=[[" to " |r1= [[")
Line 49: Line 49:
|p1= channelID: [[Number]] - [[Channel IDs|Channel ID]] (see description)
|p1= channelID: [[Number]] - [[Channel IDs|Channel ID]] (see description)


|r1=[[Array]] - in format [enabledChat, enabledVoN]
|r1= [[Array]] - in format [enabledChat, enabledVoN]


|x1= <code>_isGlobalChatEnabled = ([[channelEnabled]] 0) [[select]] 0; {{cc|check if user can use text on global channel}}</code>
|x1= <code>_isGlobalChatEnabled = ([[channelEnabled]] 0) [[select]] 0; {{cc|check if user can use text on global channel}}</code>

Revision as of 22:36, 7 August 2021

Hover & click on the images for description

Description

Description:
Returns Array of Booleans in format [enabledChat, enabledVoN] for the given channel. For more information about enabling/disabling of chat channels see enableChannel.
channel ID number correspondence
Global Side Command Group Vehicle Direct Custom1 Custom2 Custom3 Custom4 Custom5 Custom6 Custom7 Custom8 Custom9 Custom10
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Groups:
Radio and Chat

Syntax

Syntax:
channelEnabled channelID
Parameters:
channelID: Number - Channel ID (see description)
Return Value:
Array - in format [enabledChat, enabledVoN]

Examples

Example 1:
_isGlobalChatEnabled = (channelEnabled 0) select 0; // check if user can use text on global channel
Example 2:
_isGlobalVoiceEnabled = (channelEnabled 0) select 1; // check if user can use the VoN on global channel
Example 3:
(channelEnabled 0) params ["_isGlobalChatEnabled", "_isGlobalVoiceEnabled"]; // sets both variables

Additional Information

See also:
currentChannelsetCurrentChannelgetPlayerChannelenableChannelradioChannelCreate

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note