getFriend: Difference between revisions

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m (Text replacement - "\|s([0-9])\= ([^' ]+)'''([^' ]+)'''([^ ]*) " to "|s$1= $2$3$4 ")
m (Text replacement - " |r1=[[" to " |r1= [[")
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|p2= side2: [[Side]]
|p2= side2: [[Side]]


|r1=[[Number]] - Decimal value between 0.0 to 1.0
|r1= [[Number]] - Decimal value between 0.0 to 1.0


|x1= <code>value <nowiki>=</nowiki> [[west]] [[getFriend]] [[east]];</code>
|x1= <code>value <nowiki>=</nowiki> [[west]] [[getFriend]] [[east]];</code>

Revision as of 23:46, 7 August 2021

Hover & click on the images for description

Description

Description:
Returns if sides are friendly or hostile. For a value smaller than 0.6 it results in being enemy, otherwise it is friendly. See also Side relations.
Groups:
Sides

Syntax

Syntax:
side1 getFriend side2
Parameters:
side1: Side
side2: Side
Return Value:
Number - Decimal value between 0.0 to 1.0

Examples

Example 1:
value = west getFriend east;
Example 2:
_isEnemy = side _killer getFriend side _victim < 0.6;

Additional Information

See also:
setFriendBIS_fnc_sideIsFriendlyBIS_fnc_sideIsEnemySide relations

Notes

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