BIS fnc fps: Difference between revisions

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m (Text replacement - "[[Script_(Handle)|" to "[[Script Handle|")
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|p3= startDelay: [[Number]] - (Optional, default 0) delay before starting measurement
|p3= startDelay: [[Number]] - (Optional, default 0) delay before starting measurement


|r1= [[Script_(Handle)|Script handle]]
|r1= [[Script Handle|Script handle]]


|x1= <code>_scriptHandle = [10, "50 units on screen", 3] [[call]] [[BIS_fnc_fps]];</code>
|x1= <code>_scriptHandle = [10, "50 units on screen", 3] [[call]] [[BIS_fnc_fps]];</code>

Revision as of 18:10, 28 August 2021

Hover & click on the images for description

Description

Description:
Function to measure FPS. Spawns code running for given time and displays result on screen via titleText, globalChat and diag_log. Variable BIS_fps_output is filled with diag_log content too.
Execution:
call
Groups:
Diagnostic

Syntax

Syntax:
[duration, sceneId, startDelay] call BIS_fnc_fps
Parameters:
duration: Number - the FPS test duration
sceneId: String - (Optional, default "") scene ID, used in outputs. Fills global variable currentScene
startDelay: Number - (Optional, default 0) delay before starting measurement
Return Value:
Script handle

Examples

Example 1:
_scriptHandle = [10, "50 units on screen", 3] call BIS_fnc_fps;

Additional Information

See also:
diag_fpsdiag_fpsMindiag_frameNodiag_tickTime

Notes

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