BIS fnc fps: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Text replacement - "[[Script_(Handle)|" to "[[Script Handle|") |
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|p3= startDelay: [[Number]] - (Optional, default 0) delay before starting measurement | |p3= startDelay: [[Number]] - (Optional, default 0) delay before starting measurement | ||
|r1= [[ | |r1= [[Script Handle|Script handle]] | ||
|x1= <code>_scriptHandle = [10, "50 units on screen", 3] [[call]] [[BIS_fnc_fps]];</code> | |x1= <code>_scriptHandle = [10, "50 units on screen", 3] [[call]] [[BIS_fnc_fps]];</code> |
Revision as of 18:10, 28 August 2021
Description
- Description:
- Function to measure FPS. Spawns code running for given time and displays result on screen via titleText, globalChat and diag_log. Variable BIS_fps_output is filled with diag_log content too.
- Execution:
- call
- Groups:
- Diagnostic
Syntax
- Syntax:
- [duration, sceneId, startDelay] call BIS_fnc_fps
- Parameters:
- duration: Number - the FPS test duration
- sceneId: String - (Optional, default "") scene ID, used in outputs. Fills global variable currentScene
- startDelay: Number - (Optional, default 0) delay before starting measurement
- Return Value:
- Script handle
Examples
- Example 1:
_scriptHandle = [10, "50 units on screen", 3] call BIS_fnc_fps;
Additional Information
Notes
-
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