modelToWorldVisualWorld: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
Line 4: | Line 4: | ||
|version1= 1.70 | |version1= 1.70 | ||
|arg= | |arg= global | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
|gr2= Render Time Scope | |gr2= Render Time Scope | ||
|descr= Converts position from object model space to world space in render time scope. For ASL version see [[modelToWorldVisualWorld]]. | |descr= Converts position from object model space to world space in render time scope. For ASL version see [[modelToWorldVisualWorld]]. | ||
{{Feature|important|For [[setObjectScale|scaled objects]], the relative position will first be [[vectorMultiply|multiplied]] by the object scale.<br> | {{Feature|important|For [[setObjectScale|scaled objects]], the relative position will first be [[vectorMultiply|multiplied]] by the object scale.<br> | ||
Line 16: | Line 17: | ||
|p1= obj: [[Object]] | |p1= obj: [[Object]] | ||
|p2= modelPos: [[Array]] | |p2= modelPos: [[Array]] | ||
|r1= [[Array]] - World position in format [[PositionASL]] | |r1= [[Array]] - World position in format [[PositionASL]] | ||
Line 24: | Line 27: | ||
}} | }} | ||
{{Note | |||
|user= Killzone Kid | |||
|timestamp= 20170528221900 | |||
|text= This command produces identical result to [[modelToWorldVisual]] command used in conjunction with [[AGLToASL]] | |||
<code>obj [[modelToWorldVisualWorld]] [1,2,3] [[isEqualTo]] [[AGLToASL]] (obj [[modelToWorldVisual]] [1,2,3]); {{cc|true}}</code> | |||
}} | |||
This command produces identical result to [[modelToWorldVisual]] command used in conjunction with [[AGLToASL]] | |||
<code>obj [[modelToWorldVisualWorld]] [1,2,3] [[isEqualTo]] [[AGLToASL]] (obj [[modelToWorldVisual]] [1,2,3]); | |||
Revision as of 13:02, 13 September 2021
Description
- Description:
- Converts position from object model space to world space in render time scope. For ASL version see modelToWorldVisualWorld.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- obj modelToWorldVisualWorld modelPos
- Parameters:
- obj: Object
- modelPos: Array
- Return Value:
- Array - World position in format PositionASL
Examples
- Example 1:
player modelToWorldVisualWorld [0,1,0]
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on May 28, 2017 - 22:19 (UTC)
-
This command produces identical result to modelToWorldVisual command used in conjunction with AGLToASL
obj modelToWorldVisualWorld [1,2,3] isEqualTo AGLToASL (obj modelToWorldVisual [1,2,3]); // true