BIS fnc moduleFDFadeMarker: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " |r1=[[" to " |r1= [[") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
Line 16: | Line 16: | ||
|r1= [[Boolean]] - [[true]] when done | |r1= [[Boolean]] - [[true]] when done | ||
|exec= spawn | |exec= spawn | ||
|x2= <code>[] spawn | |x1= <code>["tankMarker", 0.25] [[spawn]] [[BIS_fnc_moduleFDFadeMarker]];</code> | ||
|x2= Creates a pulsating marker:<code>[] spawn | |||
{ | { | ||
[[while]] { [[alive]] enemyTank } [[do]] | |||
{ | |||
["tankMarker", 1] [[call]] [[BIS_fnc_moduleFDFadeMarker]]; | |||
["tankMarker", 0] [[call]] [[BIS_fnc_moduleFDFadeMarker]]; | |||
[[sleep]] 0.05; | |||
}; | |||
["tankMarker", 0] [[call]] [[BIS_fnc_moduleFDFadeMarker]]; | ["tankMarker", 0] [[call]] [[BIS_fnc_moduleFDFadeMarker]]; | ||
};</code> | |||
};</code> | |||
|seealso= [[markerAlpha]], [[setMarkerAlpha]] | |seealso= [[markerAlpha]], [[setMarkerAlpha]] | ||
}} | }} |
Revision as of 20:45, 21 September 2021
Description
- Description:
- Gradually change the alpha of the given marker.
- Execution:
- spawn
- Groups:
- Modules - Firing Drills
Syntax
- Syntax:
- [markerName, alpha] spawn BIS_fnc_moduleFDFadeMarker
- Parameters:
- markerName: String
- alpha: Number - wanted marker alpha
- Return Value:
- Boolean - true when done
Examples
- Example 1:
["tankMarker", 0.25] spawn BIS_fnc_moduleFDFadeMarker;
- Example 2:
- Creates a pulsating marker:
[] spawn { while { alive enemyTank } do { ["tankMarker", 1] call BIS_fnc_moduleFDFadeMarker; ["tankMarker", 0] call BIS_fnc_moduleFDFadeMarker; sleep 0.05; }; ["tankMarker", 0] call BIS_fnc_moduleFDFadeMarker; };
Additional Information
- See also:
- markerAlphasetMarkerAlpha
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note