setFaceAnimation: Difference between revisions

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m (Text replacement - "\|s([0-9])\= ([^' ]+)'''([^' ]+)'''([^ ]*) " to "|s$1= $2$3$4 ")
m (Text replacement - "<tt>([a-zA-Z0-9\. _"']+)<\/tt>" to "{{hl|$1}}")
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|gr2= Broken Commands
|gr2= Broken Commands


|descr= Sets facial animation phase (eye blinking), blink is in the range from <tt>0</tt> to <tt>1</tt>.
|descr= Sets facial animation phase (eye blinking), blink is in the range from {{hl|0}} to {{hl|1}}.
{{Feature | arma3 | This command is not functional in Arma 3}}
{{Feature | arma3 | This command is not functional in Arma 3}}



Revision as of 23:44, 15 November 2021

Hover & click on the images for description

Description

Description:
Sets facial animation phase (eye blinking), blink is in the range from 0 to 1.
Arma 3
This command is not functional in Arma 3
Groups:
AnimationsBroken Commands

Syntax

Syntax:
unit setFaceAnimation blink
Parameters:
unit: Object
blink: Number
Return Value:
Nothing

Examples

Example 1:
_soldier1 setFaceAnimation 0.5;

Additional Information

See also:
setRandomLipsetMimicanimateanimationPhaseanimateDoor

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 09:01, 23 December 2008 (CET)
Lou Montana
Setting face animation to 4 will give "devilish" features (Armed Assault)