allTurrets: Difference between revisions
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|descr=Returns array of available turret paths from vehicle object. | |descr=Returns array of available turret paths from vehicle object. | ||
{{Feature | | {{Feature|informative| | ||
* to look up turrets from config, use [[BIS_fnc_allTurrets]] | * to look up turrets from config, use [[BIS_fnc_allTurrets]] | ||
* to get config from turret path use [[BIS_fnc_turretConfig]]}} | * to get config from turret path use [[BIS_fnc_turretConfig]] | ||
}} | |||
|s1= [[allTurrets]] vehicle | |s1= [[allTurrets]] vehicle | ||
Line 19: | Line 20: | ||
|s2= [[allTurrets]] [vehicle, includeFFV] | |s2= [[allTurrets]] [vehicle, includeFFV] | ||
| | |p21= vehicle: [[Object]] | ||
| | |p22= includeFFV: [[Boolean]] - [[true]] to include FFV (Firing From Vehicle) positions, [[false]] to exclude them | ||
|r2= [[Array]] | |r2= [[Array]] | ||
Line 37: | Line 37: | ||
}} | }} | ||
{{Note | |||
|user= AgentRevolution | |||
|timestamp= 20160413191300 | |||
|text= The first syntax (vehicle only without boolean) will include commander turrets like in the example, and does not include actual FFV turrets like offroad back seats, as expected.<br> | |||
The first syntax (vehicle only without boolean) will include commander turrets like in the example, and does not include actual FFV turrets like offroad back seats, as expected. | |||
<br> | |||
Also, the driver turret [-1] is never included in the results, which can be solved as follows: | Also, the driver turret [-1] is never included in the results, which can be solved as follows: | ||
<code>_paths = [<nowiki/>[-1]] + [[allTurrets]] _vehicle;</code> | <code>_paths = [<nowiki/>[-1]] + [[allTurrets]] _vehicle;</code> | ||
}} | |||
Revision as of 21:32, 25 November 2021
Description
- Description:
- Returns array of available turret paths from vehicle object.
- Groups:
- Turrets
Syntax
- Syntax:
- allTurrets vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Array
Alternative Syntax
- Syntax:
- allTurrets [vehicle, includeFFV]
- Parameters:
- vehicle: Object
- includeFFV: Boolean - true to include FFV (Firing From Vehicle) positions, false to exclude them
- Return Value:
- Array
Examples
- Example 1:
_turretPaths = allTurrets _mySlammerUP; // [[0],[0,0]] _turretPaths = allTurrets [_mySlammerUP, true]; // [[0],[0,0]] <- Commander turret is also an FFV turret _turretPaths = allTurrets [_mySlammerUP, false]; // [[0]]
- Example 2:
- Return FFV turrets only:
_FFVTurrets = allTurrets [tank, true] - allTurrets [tank, false];
Additional Information
- See also:
- moveInTurretenablePersonTurretassignedVehicleRolefullCrewturretUnitturretLocalturretOwnerBIS_fnc_allTurretsBIS_fnc_turretConfig
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Apr 13, 2016 - 19:13 (UTC)
-
The first syntax (vehicle only without boolean) will include commander turrets like in the example, and does not include actual FFV turrets like offroad back seats, as expected.
Also, the driver turret [-1] is never included in the results, which can be solved as follows:_paths = [[-1]] + allTurrets _vehicle;