getPosASLVisual: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Text replacement - "PositionASL" to "PositionASL") |
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|p1= object: [[Object]] - name of the object | |p1= object: [[Object]] - name of the object | ||
|r1= [[Array]] - format [[PositionASL]] | |r1= [[Array]] - format [[Position#PositionASL|PositionASL]] | ||
|x1= <code>_playerRenderedPosASL = [[getPosASLVisual]] [[player]];</code> | |x1= <code>_playerRenderedPosASL = [[getPosASLVisual]] [[player]];</code> |
Revision as of 16:50, 5 January 2022
Description
- Description:
- Returns an object's rendered 3D position ASL (z value above sea level) in render time scope.
- Alias:
- visiblePositionASL
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- getPosASLVisual object
- Parameters:
- object: Object - name of the object
- Return Value:
- Array - format PositionASL
Examples
- Example 1:
_playerRenderedPosASL = getPosASLVisual player;
Additional Information
- See also:
- getPosVisualgetPosATLVisualgetPosWorldVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW
Notes
-
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