channelEnabled: Difference between revisions

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m (Text replacement - "\|seealso= ?\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
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|x3= <code>([[channelEnabled]] 0) [[params]] ["_isGlobalChatEnabled", "_isGlobalVoiceEnabled"]; {{cc|sets both variables}}</code>
|x3= <code>([[channelEnabled]] 0) [[params]] ["_isGlobalChatEnabled", "_isGlobalVoiceEnabled"]; {{cc|sets both variables}}</code>


|seealso= [[currentChannel]] [[setCurrentChannel]], [[getPlayerChannel]], [[enableChannel]], [[radioChannelCreate]]
|seealso= [[currentChannel]] [[setCurrentChannel]] [[getPlayerChannel]], [[enableChannel]], [[radioChannelCreate]]
}}
}}

Revision as of 13:00, 20 January 2022

Hover & click on the images for description

Description

Description:
Returns Array of Booleans in format [enabledChat, enabledVoN] for the given channel. For more information about enabling/disabling of chat channels see enableChannel.
channel ID number correspondence
Global Side Command Group Vehicle Direct Custom1 Custom2 Custom3 Custom4 Custom5 Custom6 Custom7 Custom8 Custom9 Custom10
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Groups:
Radio and Chat

Syntax

Syntax:
channelEnabled channelID
Parameters:
channelID: Number - Channel ID (see description)
Return Value:
Array - in format [enabledChat, enabledVoN]

Examples

Example 1:
_isGlobalChatEnabled = (channelEnabled 0) select 0; // check if user can use text on global channel
Example 2:
_isGlobalVoiceEnabled = (channelEnabled 0) select 1; // check if user can use the VoN on global channel
Example 3:
(channelEnabled 0) params ["_isGlobalChatEnabled", "_isGlobalVoiceEnabled"]; // sets both variables

Additional Information

See also:
currentChannel setCurrentChannel getPlayerChannelenableChannelradioChannelCreate

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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