commandMove: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|seealso= ?\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\|seealso= ?\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ")
Line 44: Line 44:
|mp= When used on a remote unit, this command will still create a radio message on the remote machine but the unit will not move.
|mp= When used on a remote unit, this command will still create a radio message on the remote machine but the unit will not move.


|seealso= [[doMove]] [[setDestination]], [[moveTo]], [[move]], [[addWaypoint]]
|seealso= [[doMove]] [[setDestination]] [[moveTo]], [[move]], [[addWaypoint]]
}}
}}

Revision as of 13:00, 20 January 2022

Hover & click on the images for description

Description

Description:
Order the given unit(s) to move to the given location (via the radio). Exactly the same as doMove, except this command displays a radio message. The command will not put a visible waypoint marker unlike when move command is given via commanding menu.
Multiplayer:
When used on a remote unit, this command will still create a radio message on the remote machine but the unit will not move.
Groups:
Groups

Syntax

Syntax:
unitName commandMove position
Parameters:
unitName: Object or Array of Objects
position: Array - format Position
Return Value:
Nothing

Examples

Example 1:
_soldier1 commandMove getMarkerPos "Marker1";
Example 2:
[_soldier1, _soldier2] commandMove getMarkerPos "Marker1";

Additional Information

See also:
doMove setDestination moveTomoveaddWaypoint

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note