getPosVisual: Difference between revisions

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m (Text replacement - "PositionAGLS" to "PositionAGLS")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
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|x1= <code>_playerRenderedPos = [[getPosVisual]] [[player]];</code>
|x1= <code>_playerRenderedPos = [[getPosVisual]] [[player]];</code>


|seealso= [[getPosASLVisual]], [[getPosATLVisual]], [[visiblePositionASL]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]]
|seealso= [[getPosASLVisual]] [[getPosATLVisual]], [[visiblePositionASL]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]]
}}
}}

Revision as of 16:03, 20 January 2022

Hover & click on the images for description

Description

Description:
Returns an object's AGLS position in render time scope. Alias of visiblePosition.
This command should not be used for actual 3D calculations. See getPos for more details.
Groups:
Object ManipulationRender Time Scope

Syntax

Syntax:
getPosVisual object
Parameters:
object: Object: - name of the object
Return Value:
Array - format PositionAGLS

Examples

Example 1:
_playerRenderedPos = getPosVisual player;

Additional Information

See also:
getPosASLVisual getPosATLVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW

Notes

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