enablePersonTurret: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>heli [[enablePersonTurret]] [<nowiki/>[1],[[true]]];</code> | |x1= <code>heli [[enablePersonTurret]] [<nowiki/>[1],[[true]]];</code> | ||
|seealso= [[assignedVehicleRole]] [[allTurrets]] [[moveInTurret]] [[turretUnit]] [[assignAsTurret]] [[getCargoIndex]] [[moveInCargo]] [[assignAsCargoIndex]] | |seealso= [[assignedVehicleRole]] [[allTurrets]] [[moveInTurret]] [[turretUnit]] [[assignAsTurret]] [[getCargoIndex]] [[moveInCargo]] [[assignAsCargoIndex]] [[emptyPositions]] | ||
}} | }} |
Revision as of 16:27, 20 January 2022
Description
- Description:
- Enables or disables firing from a vehicle cargo position. To get the turret path use assignedVehicleRole or getCargoIndex command.
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle enablePersonTurret [turretPath, enable]
- Parameters:
- vehicle: Object
- [turretPath, enable]: Array
- turretPath: Array
- enable: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
heli enablePersonTurret [[1],true];
Additional Information
- See also:
- assignedVehicleRole allTurrets moveInTurret turretUnit assignAsTurret getCargoIndex moveInCargo assignAsCargoIndex emptyPositions
Notes
-
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