lockDriver: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ")
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|x1= <code>vehicleName [[lockDriver]] [[true]];</code>
|x1= <code>vehicleName [[lockDriver]] [[true]];</code>


|seealso= [[lock]] [[setVehicleLock]] [[lockedDriver]], [[lockCargo]], [[lockTurret]]
|seealso= [[lock]] [[setVehicleLock]] [[lockedDriver]] [[lockCargo]], [[lockTurret]]
}}
}}

Revision as of 16:47, 20 January 2022

Hover & click on the images for description

Description

Description:
Lock the driver position of the vehicle. This command must be executed where vehicle is local. This command will remove user get in action (not get out) but will also stop player getting into vehicle via script commands unlike lock command
Groups:
Object Manipulation

Syntax

Syntax:
vehicle lockDriver lock
Parameters:
vehicle: Object -
lock: Boolean -
Return Value:
Nothing

Examples

Example 1:
vehicleName lockDriver true;

Additional Information

See also:
lock setVehicleLock lockedDriver lockCargolockTurret

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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