modelToWorldVisualWorld: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) (Remove PositionWorld) |
||
Line 12: | Line 12: | ||
|descr= Converts position from object model space to world space in render time scope. For the [[Position#PositionAGL|PositionAGL]] version see [[modelToWorldVisual]]. | |descr= Converts position from object model space to world space in render time scope. For the [[Position#PositionAGL|PositionAGL]] version see [[modelToWorldVisual]]. | ||
{{Feature|important|For [[setObjectScale|scaled objects]], the relative position will first be [[vectorMultiply|multiplied]] by the object scale.<br> | {{Feature|important|For [[setObjectScale|scaled objects]], the relative position will first be [[vectorMultiply|multiplied]] by the object scale.<br> | ||
For example, if the object scale is 2, {{ic|_obj modelToWorldVisualWorld [0,1,0]}} will be offset '''2 meters''' from the model center ({{ic|[0,0,0]}}). | For example, if the object scale is 2, {{ic|_obj [[modelToWorldVisualWorld]] [0,1,0]}} will be offset '''2 meters''' from the model center ({{ic|[0,0,0]}}). | ||
}} | }} | ||
|s1= obj [[modelToWorldVisualWorld]] modelPos | |s1= obj [[modelToWorldVisualWorld]] modelPos | ||
Line 20: | Line 20: | ||
|p2= modelPos: [[Array]] format [[Position#PositionRelative|PositionRelative]] | |p2= modelPos: [[Array]] format [[Position#PositionRelative|PositionRelative]] | ||
|r1= [[Array]] in format [[Position# | |r1= [[Array]] in format [[Position#PositionASL|PositionASL]] - '''the model's centre''' (see [[getPosWorld]]) | ||
|x1= <code>[[player]] [[modelToWorldVisualWorld]] [0,1,0];</code> | |x1= <code>[[player]] [[modelToWorldVisualWorld]] [0,1,0];</code> |
Revision as of 18:12, 1 February 2022
Description
- Description:
- Converts position from object model space to world space in render time scope. For the PositionAGL version see modelToWorldVisual.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- obj modelToWorldVisualWorld modelPos
- Parameters:
- obj: Object
- modelPos: Array format PositionRelative
- Return Value:
- Array in format PositionASL - the model's centre (see getPosWorld)
Examples
- Example 1:
player modelToWorldVisualWorld [0,1,0];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note