BIS fnc VRHitpart: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
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|x1= <code>_delta = [someObject, 60] [[call]] [[BIS_fnc_VRHitpart]];</code> | |x1= <code>[[private]] _delta = [someObject, 60] [[call]] [[BIS_fnc_VRHitpart]];</code> | ||
|seealso= [[:Category:Function Group: VR|VR functions]] | |seealso= [[:Category:Function Group: VR|VR functions]] | ||
}} | }} |
Revision as of 12:07, 6 May 2022
Description
- Description:
- Initialize hit effects on VR targets.
grey - undamaged
orange - damaged
red - destroyed - Execution:
- call
- Groups:
- VR
Syntax
- Syntax:
- [object,time] call BIS_fnc_VRHitpart
- Parameters:
- object: Object - VR Object
- time: Number - (Optional, default 30) Delay before hit parts are returned back to default
- Return Value:
- Nothing
Examples
- Example 1:
private _delta = [someObject, 60] call BIS_fnc_VRHitpart;
Additional Information
- See also:
- VR functions
Notes
-
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