setTimeMultiplier: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>\[\[([a-zA-Z0-9_]+)\]\] ([a-zA-Z0-9_]+);?<\/code>" to "<sqf>$1 $2;</sqf>")
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
Line 24: Line 24:
|x1= <sqf>setTimeMultiplier 60;</sqf>
|x1= <sqf>setTimeMultiplier 60;</sqf>


|x2= <code>[[setTimeMultiplier]] 0.5;</code>
|x2= <code>setTimeMultiplier 0.5;</code>


|seealso= [[timeMultiplier]] [[skipTime]] [[setAccTime]] [[accTime]] [[time]] [[serverTime]] [[date]] [[dayTime]]
|seealso= [[timeMultiplier]] [[skipTime]] [[setAccTime]] [[accTime]] [[time]] [[serverTime]] [[date]] [[dayTime]]
}}
}}

Revision as of 11:14, 12 May 2022

Hover & click on the images for description

Description

Description:
Sets a time multiplier for in-game time. The command range is capped at 0.1 - 120 to avoid performance problems.
Groups:
TimeMission InformationEnvironment

Syntax

Syntax:
setTimeMultiplier value
Parameters:
value: Number - has to be in range from 0.1 to 120
Return Value:
Nothing

Examples

Example 1:
setTimeMultiplier 60;
Example 2:
setTimeMultiplier 0.5;

Additional Information

See also:
timeMultiplier skipTime setAccTime accTime time serverTime date dayTime

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note