doorPhase: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
Line 16: Line 16:
|r1= [[Number]]
|r1= [[Number]]


|x1= <code>_phase = heli doorPhase "door_L";</code>
|x1= <sqf>_phase = heli doorPhase "door_L";</sqf>


|seealso= [[animateDoor]] [[setFaceAnimation]] [[animate]] [[animationPhase]] [[animateSource]] [[animationSourcePhase]] [[animationNames]]
|seealso= [[animateDoor]] [[setFaceAnimation]] [[animate]] [[animationPhase]] [[animateSource]] [[animationSourcePhase]] [[animationNames]]
}}
}}

Latest revision as of 10:22, 13 May 2022

Hover & click on the images for description

Description

Description:
Return animation phase of door on vehicle.
Groups:
Animations

Syntax

Syntax:
object doorPhase door
Parameters:
object: Object
door: String
Return Value:
Number

Examples

Example 1:
_phase = heli doorPhase "door_L";

Additional Information

See also:
animateDoor setFaceAnimation animate animationPhase animateSource animationSourcePhase animationNames

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note