lockDriver: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>vehicleName lockDriver true;</sqf> | ||
|seealso= [[lock]] [[setVehicleLock]] [[lockedDriver]] [[lockCargo]] [[lockTurret]] | |seealso= [[lock]] [[setVehicleLock]] [[lockedDriver]] [[lockCargo]] [[lockTurret]] | ||
}} | }} |
Revision as of 10:23, 13 May 2022
Description
- Description:
- Lock the driver position of the vehicle. This command must be executed where vehicle is local. This command will remove user get in action (not get out) but will also stop player getting into vehicle via script commands unlike lock command
- Groups:
- Object Manipulation
Syntax
- Syntax:
- vehicle lockDriver lock
- Parameters:
- vehicle: Object -
- lock: Boolean -
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- lock setVehicleLock lockedDriver lockCargo lockTurret
Notes
-
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