objNull: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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Line 33: | Line 33: | ||
|r1= [[Object]] | |r1= [[Object]] | ||
|x1= < | |x1= <sqf>player == player; // false if player is null</sqf> | ||
|x2= < | |x2= <sqf>isNull player; // true if player is null</sqf> | ||
|x3= < | |x3= <sqf>str objNull // <NULL-object></sqf> | ||
|x4= < | |x4= <sqf>position objNull // [0,0,0]</sqf> | ||
|seealso= [[controlNull]] [[displayNull]] [[grpNull]] [[locationNull]] [[taskNull]] [[teamMemberNull]] [[scriptNull]] [[configNull]] [[typeName]] [[isNull]] | |seealso= [[controlNull]] [[displayNull]] [[grpNull]] [[locationNull]] [[taskNull]] [[teamMemberNull]] [[scriptNull]] [[configNull]] [[typeName]] [[isNull]] | ||
}} | }} |
Revision as of 11:24, 13 May 2022
Description
- Description:
- A non-existent Object. To compare non-existent objects use isNull or isEqualTo:
- Groups:
- Variables
Syntax
- Syntax:
- objNull
- Return Value:
- Object
Examples
- Example 1:
- Example 2:
- Example 3:
- Example 4:
Additional Information
- See also:
- controlNull displayNull grpNull locationNull taskNull teamMemberNull scriptNull configNull typeName isNull
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Variables