humidity: Difference between revisions

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m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*)<\/code>" to "<code>$1$2$3</code>")
Line 18: Line 18:
86400 setOvercast 1;
86400 setOvercast 1;
skipTime 24;
skipTime 24;
[] [[spawn]] {
[] spawn {
10 [[setRain]] 1;
10 [[setRain]] 1;
[[sleep]] 10;
[[sleep]] 10;

Revision as of 10:30, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns the current humidity value. 0 is no humidity and 1 is 100% humidity. Humidity value quickly changes from 0 to 1 when rain starts, then slowly changes from 1 to 0 when rain stops.
Groups:
Environment

Syntax

Syntax:
humidity
Return Value:
Number

Examples

Example 1:
currentHumidity = humidity;
Example 2:
skipTime -24; 86400 setOvercast 1; skipTime 24; [] spawn { 10 setRain 1; sleep 10; 10 setRain 0; }; onEachFrame { hintSilent str [[[round]] (rain * 10) / 10, round (humidity * 10) / 10]; };

Additional Information

See also:
setHumidity simulSetHumidity setOvercast setRain rain overcast fog wind waves

Notes

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