BIS fnc distance2Dsqr: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
||
Line 32: | Line 32: | ||
|x2= <code>[ [100,100,0],[0,0,0] ] [[call]] [[BIS_fnc_distance2Dsqr]]</code> | |x2= <code>[ [100,100,0],[0,0,0] ] [[call]] [[BIS_fnc_distance2Dsqr]]</code> | ||
|seealso= [[BIS_fnc_distance2D]] [[distance2D]] | |seealso= [[BIS_fnc_distance2D]] [[distance2D]] [[distance]] | ||
}} | }} |
Revision as of 12:53, 1 July 2022
Description
- Description:
- Returns the SQUARE of the distance between the two objects or positions "as the crow flies" (ignoring elevation).
- Execution:
- call
- Groups:
- Geometry
Syntax
- Syntax:
- [Point_1,Point_2] call BIS_fnc_distance2Dsqr
- Parameters:
- Point_1: Object or Position
- Point_2: Object or Position
- Return Value:
- Number - Squared distance
Examples
- Example 1:
[ player, soldier_1 ] call BIS_fnc_distance2Dsqr
- Example 2:
[ [100,100,0],[0,0,0] ] call BIS_fnc_distance2Dsqr
Additional Information
- See also:
- BIS_fnc_distance2D distance2D distance
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note