BIS fnc setRank: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "| arma3 |1.00 " to "|game1= arma3 |version1= 1.00 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
||
Line 24: | Line 24: | ||
|x1= <code>[ [[vehicle]] [[player]], "Captain" ] [[call]] [[BIS_fnc_setRank]];</code> | |x1= <code>[ [[vehicle]] [[player]], "Captain" ] [[call]] [[BIS_fnc_setRank]];</code> | ||
|seealso= [[rank]] | |seealso= [[rank]] [[setRank]] | ||
}} | }} |
Revision as of 12:58, 1 July 2022
Description
- Description:
- Set rank of vehicle crew.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [target, rank] call BIS_fnc_setRank
- Parameters:
- target: Object - The vehicle whose crew's rank should be adjusted
- rank: String or Number - Rank name or rank ID, can be:
0 - "Private"
1 - "Corporal"
2 - "Sergeant"
3 - "Lieutenant"
4 - "Captain"
5 - "Major"
6 - "Colonel" - Return Value:
- Boolean
Examples
- Example 1:
[ vehicle player, "Captain" ] call BIS_fnc_setRank;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note