BIS fnc spawn: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3")
m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3")
Line 33: Line 33:
<code>{[[hint]] "Hello";} [[spawn]] [[BIS_fnc_spawn]];</code>
<code>{[[hint]] "Hello";} [[spawn]] [[BIS_fnc_spawn]];</code>


|seealso= [[BIS_fnc_execFSM]] [[BIS_fnc_execRemote]], [[BIS_fnc_execVM]], [[BIS_fnc_call]]
|seealso= [[BIS_fnc_execFSM]] [[BIS_fnc_execRemote]] [[BIS_fnc_execVM]], [[BIS_fnc_call]]
}}
}}

Revision as of 13:00, 1 July 2022

Hover & click on the images for description

Description

Description:
Execute given code with or without parameter.
Execution:
spawn
Groups:
Program Flow

Syntax

Syntax:
[params, code] spawn BIS_fnc_spawn
Parameters:
params: Anything - function arguments
code: Code - function code
Return Value:
Nothing

Alternative Syntax

Syntax:
code spawn BIS_fnc_spawn;
Parameters:
code: Code
Return Value:
Nothing

Examples

Example 1:
Show a message for the current player. [["Hello"], {hint (_this select 0);}] spawn BIS_fnc_spawn;
Example 2:
Show a message to all connected players. [[["Hello"], {hint (_this select 0);}], "BIS_fnc_spawn", true, false, false] call BIS_fnc_MP;
Example 3:
Alternative syntax {hint "Hello";} spawn BIS_fnc_spawn;

Additional Information

See also:
BIS_fnc_execFSM BIS_fnc_execRemote BIS_fnc_execVMBIS_fnc_call

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note