BIS fnc vehicleRoles: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3")
m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3")
Line 25: Line 25:
|x2= <code>"B_MBT_01_cannon_F" [[call]] [[BIS_fnc_vehicleRoles]];</code>
|x2= <code>"B_MBT_01_cannon_F" [[call]] [[BIS_fnc_vehicleRoles]];</code>


|seealso= [[BIS_fnc_moveIn]] [[assignedVehicleRole]], [[weaponsTurret]]
|seealso= [[BIS_fnc_moveIn]] [[assignedVehicleRole]] [[weaponsTurret]]
}}
}}

Revision as of 13:00, 1 July 2022

Hover & click on the images for description

Description

Description:
Returns vehicle roles.
Execution:
call
Groups:
Vehicles

Syntax

Syntax:
vehicle call BIS_fnc_vehicleRoles
Parameters:
Object or String - vehicle itself or a classname
Return Value:
Array - to format [[role, path], [role, path], …] like this: [ ["Driver",[]], ["Turret",[0]], ["Turret",[0,0]], ["Cargo",[0]], ["Cargo",[1]], (…) ]

Examples

Example 1:
cursorObject call BIS_fnc_vehicleRoles;
Example 2:
"B_MBT_01_cannon_F" call BIS_fnc_vehicleRoles;

Additional Information

See also:
BIS_fnc_moveIn assignedVehicleRole weaponsTurret

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note