BIS fnc call: Difference between revisions

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|x2= Alternative syntax
|x2= Alternative syntax
<code>{ hint "Hello"; } [[call]] [[BIS_fnc_call]];</code>
<code>{ hint "Hello"; } call [[BIS_fnc_call]];</code>


|seealso= [[BIS_fnc_spawn]] [[BIS_fnc_execVM]] [[BIS_fnc_execFSM]] [[BIS_fnc_execRemote]]
|seealso= [[BIS_fnc_spawn]] [[BIS_fnc_execVM]] [[BIS_fnc_execFSM]] [[BIS_fnc_execRemote]]

Revision as of 21:36, 12 July 2022

Hover & click on the images for description

Description

Description:
Execute given code with or without parameter.
Execution:
call
Groups:
Program Flow

Syntax

Syntax:
[params, code] call BIS_fnc_call
Parameters:
params: Anything - function arguments
code: Code - function code
Return Value:
Anything

Alternative Syntax

Syntax:
code call BIS_fnc_call;
Parameters:
code: Code
Return Value:
Anything

Examples

Example 1:
Show a message for the current player. [["Hello"], {hint (_this select 0);}] call BIS_fnc_call;
Example 2:
Alternative syntax { hint "Hello"; } call BIS_fnc_call;

Additional Information

See also:
BIS_fnc_spawn BIS_fnc_execVM BIS_fnc_execFSM BIS_fnc_execRemote

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on November 30, 2014 - 02:22 (UTC)
Strangepete
As of writing (ver. 1.37) BIS_fnc_call is only a wrapper for BIS_fnc_spawn. Both functions use call to execute the code.