BIS fnc listPlayers: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Array]] of [[Object|Objects]] | |r1= [[Array]] of [[Object|Objects]] | ||
|x1= <code>private _allPlayers = call | |x1= <code>private _allPlayers = call BIS_fnc_listPlayers;</code> | ||
|seealso= [[isPlayer]] [[playableUnits]] | |seealso= [[isPlayer]] [[playableUnits]] | ||
}} | }} |
Revision as of 21:37, 12 July 2022
Description
- Description:
- Returns a list of currently played units, alive or dead.
- Execution:
- call
- Groups:
- Multiplayer
Syntax
- Syntax:
- call BIS_fnc_listPlayers
- Return Value:
- Array of Objects
Examples
- Example 1:
private _allPlayers = call BIS_fnc_listPlayers;
Additional Information
- See also:
- isPlayer playableUnits
Notes
-
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