BIS fnc unitCaptureFiring: Difference between revisions
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|descr= Records weapon fire data of input unit over a specified period of time. Pressing the ESC key, the duration ending, or the unit dying ends the recording. | |descr= Records weapon fire data of input unit over a specified period of time. Pressing the ESC key, the duration ending, or the unit dying ends the recording. | ||
|s1=[unit, duration, startTime] spawn [[BIS_fnc_unitCaptureFiring]] | |s1= [unit, duration, startTime] spawn [[BIS_fnc_unitCaptureFiring]] | ||
|p1= unit: [[Object]] - Unit to capture weapon fire data from | |p1= unit: [[Object]] - Unit to capture weapon fire data from |
Revision as of 23:12, 12 July 2022
Description
- Description:
- Records weapon fire data of input unit over a specified period of time. Pressing the ESC key, the duration ending, or the unit dying ends the recording.
- Execution:
- spawn
- Groups:
- Scenes
Syntax
- Syntax:
- [unit, duration, startTime] spawn BIS_fnc_unitCaptureFiring
- Parameters:
- unit: Object - Unit to capture weapon fire data from
- duration: Number - Duration to capture for
- startTime: Number - (Optional, default 0) Starting time offset for the frame time
- Return Value:
- Script - Script handle
Examples
- Example 1:
- Example 2:
[ [2.135,"GAU8","<NULL-object>"], [2.157,"GAU8","<NULL-object>"] ]//Output example
Additional Information
- See also:
- BIS_fnc_unitCaptureSimple BIS_fnc_unitPlaySimple BIS_fnc_unitPlayFiring BIS_fnc_unitCapture BIS_fnc_unitPlay
Notes
-
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