assignAsTurret: Difference between revisions

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m (Some wiki formatting)
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{{Feature|informative|See [[AI Group Vehicle Management]] for more information.}}
{{Feature|informative|See [[AI Group Vehicle Management]] for more information.}}


|s1= unit [[assignAsTurret]] [vehicle, [turretPath]]
|s1= unit [[assignAsTurret]] [vehicle, turretPath]


|p1= unit: [[Object]]
|p1= unit: [[Object]]
Line 15: Line 15:
|p2= vehicle: [[Object]]
|p2= vehicle: [[Object]]


|p3= [turretPath]: [[Array]] - Array of numbers.
|p3= turretPath: [[Array]] of [[Number]]s


|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <sqf>player assignAsTurret [BIS_vehicle, [0,1] ];</sqf>
|x1= <sqf>player assignAsTurret [BIS_vehicle, [0,1]];</sqf>


|seealso= [[assignAsCargo]] [[assignAsDriver]] [[assignAsCommander]] [[assignAsGunner]] [[assignAsCargoIndex]] [[assignedVehicleRole]] [[unassignVehicle]] [[turretUnit]] [[moveInTurret]]
|seealso= [[assignAsCargo]] [[assignAsDriver]] [[assignAsCommander]] [[assignAsGunner]] [[assignAsCargoIndex]] [[assignedVehicleRole]] [[unassignVehicle]] [[turretUnit]] [[moveInTurret]]
}}
}}

Revision as of 00:01, 8 August 2022

Hover & click on the images for description

Description

Description:
Assigns the soldier to turret.
See AI Group Vehicle Management for more information.
Groups:
Turrets

Syntax

Syntax:
unit assignAsTurret [vehicle, turretPath]
Parameters:
unit: Object
vehicle: Object
turretPath: Array of Numbers
Return Value:
Nothing

Examples

Example 1:
player assignAsTurret [BIS_vehicle, [0,1]];

Additional Information

See also:
assignAsCargo assignAsDriver assignAsCommander assignAsGunner assignAsCargoIndex assignedVehicleRole unassignVehicle turretUnit moveInTurret

Notes

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